I think tips for fighting the bosses should be kept to the bosses own page or have their own section in the article, as strategies can become very extensive. I believe both should remain separate articles to the dungeon itself, but clearly need higher visibility for navigation purposes. Chest and Quest so these can be easily navigated too. I would like to see a change to the location infobox to add two optional dungeon parameters. Xeeron 11:39, 5 September 2007 (UTC) location infiobox "Random gold item" seems to be the best solution. It should go on the talk page as a drop-research section IMO. Archangel Avoca 00:44, 6 September 2007 (UTC) Dungeon chests Ĭan we please remove all Gold items subsections from the Category:Dungeon chests-articles? It is quite apparent that the drops are very random. I notice that the in game link suggest that each level has its own page. I would support either decision (page for each level, or each dungeon. I would suggest that until there is more information (Walkthroughs) that the pages stay the way they are. What about Slavers' Exile's four sub-dungeons? Should they be treated as separate dungeons like how the four DoA sections get separate articles, or should they be incorporated into the dungeon's main article? - Gordon Ecker 04:37, 5 September 2007 (UTC) While it might not be 100% consistent with mission pages, it is much more user friendly. We would have to change the heading to one smaller level and by this we would lose a lot clearness. The problem on having one page for all levels is that we do not create a consistent layout when comparing dungeon articles with explorable areas or mission entries. "Difficulty" - disagree as it's very subjective. Obviously that's a rough start, but perhaps something to build on. Any other information (Proof and Gate in Sepulchre, i.e.) could be put in that Notes section. It is one of the more difficult dungeons, but offers a great reward in comparison to others." Then one =subheader= for each level, and you inlude a small map, short description, notes, and monsters on that level. "Frostmaw's Burrows is a 5 level dungeon north of Jaga Moraine. I would have an infobox on the dungeon quest, reward, levels, difficulty" stuff along the lines of that. Each level is treated as an own location (with all necessary information) and the overview article maybe should sum up some things like entries and chest information. Maybe with a navigation box at the bottom. I would prefer one overview article with subpages for each level. Gordon Ecker 09:40, 2 September 2007 (UTC) Should the quest be incorporated into the infobox or the article? What about the chest?.If there is a single article per dungeon, how should we sort the NPCs section? Should we just note the levels in each entry, or split the section into subsections for each level? Of so, where should we split it?.One article for the entire dungeon, or one article per level? If there are separate articles for each level, should there be a separate article for an overview of the dungeon?.There's a number of basic issues which need to be resolved: 13 Altering format for better reading (test).11 Maps showing the locations of the dungeon entrances.
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